Leader auraIncreases allies' C.RATE in all battles by 12%
Overview
Bombardier is a Rare Force Attack champion from the Banner Lords, built as a damage dealer and debuffer. In battle the kit places [Poison]. Its damage scales from ATK. As leader: increases allies' C.RATE in all battles by 12%.
Damage dealerDebuffer
Where Bombardier helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 14 skill books to max every skill; each book upgrades a random skill.
A3 Septic Shot: cooldown 4 → 3
A3 Septic Shot: effect chance 50% → 75%
A1 Bombard: effect chance 5% → 15%
+50% damage / healing in total across the skills
A1
Bombard
Ascension 3
Attacks 1 enemy. Has a 5% chance of increasing the duration of all debuffs by 1 turn.
Damage 3.8×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
A2
Skirmish Tactics
Cooldown 4
Attacks 1 enemy. Places a 30% [Increase SPD] buff on this Champion for 2 turns if this attack is critical.
Damage 5×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
A3
Septic Shot
Cooldown 4 → 3 with books
Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns.
Damage 1.6×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Bombardier's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Poison] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.