RAID OPTIMIZERFree RAID guide

Learn the game

Short guides, in order. New to RAID? Read New to RAID from the top - each guide ends with a link to the next one. Already playing? Jump to the part you need.

New to RAID

The first weeks, every currency, summoning and how a champion grows.

How combat works

Stats, speed, damage, accuracy and debuffs - the rules behind every fight.

Gear

Slots, stats and sets - how to gear a champion.

Grow your account

Masteries, the Great Hall, blessings, relics and every other boost.

Game modes

What each mode asks of your team, and what it gives back.
1Campaign and farmingHow the Campaign is laid out, what each difficulty costs and pays, how stars work, why Brutal 12-3 is the classic farming stage, and where to spend energy once the Campaign is done.2Dungeons: what each one drops and how to beat itA quick table of what every dungeon gives, then one short section per dungeon - drops, what its boss does and what your team needs.3Faction WarsHow the faction crypts work - one team from one faction, 21 stages, stars, the glyphs and Forge materials they pay, and what Hard mode adds.4Doom TowerHow the Doom Tower is laid out - floors, monthly rotation, bosses, secret rooms, keys and what each part pays - and what Hard mode changes.5Clan Boss (Demon Lord)How the daily Clan Boss fight works - difficulties, keys and chests, what the boss does, and the team types, buffs, debuffs and masteries that matter.6HydraHow the weekly Hydra clan boss works - six champions, four heads at once, three keys a week, chests by damage - and what a team needs to survive its heads.7ChimeraWhat the Chimera is today - the clan boss with four forms, a 65-turn limit and a weekly key pair - how its trials and chests work, and what a team needs for each form.8Arena: Classic, Tag Team and LiveThe three arena modes explained - how each fight works, what tokens and keys they use, how tiers give a permanent stat bonus, what they pay, and what a good arena team needs.9Clans, Siege and clan activitiesWhat joining a clan gives you - the three clan bosses, the Clan Shop and the Siege - and how Siege works: the fortress, the buildings, Florins and Mana Orbs, and what each member does.10Events, tournaments, fusions and other modesThe modes that sit outside the daily routine - Cursed City, Grim Forest, event dungeons, tournaments and champion fusions - what each is for, how they are scheduled, and how to prepare.

Reference

Look-ups: the words players use.