Cultist is an Uncommon Force Attack champion from the Knights Revenant, built as a damage dealer and debuffer. In battle the kit places [Poison]. Its damage scales from ATK.
Damage dealerDebuffer
Where Cultist helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 9 skill books to max every skill; each book upgrades a random skill.
A2 Toxic Miasma: cooldown 5 → 4
A2 Toxic Miasma: effect chance 25% → 40%
+35% damage / healing in total across the skills
A1
Sickle
Attacks 1 enemy 2 times.
Damage 2.1×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Toxic Miasma
Cooldown 5 → 4 with books
Attacks all enemies. Has a 25% chance of placing a 2.5% [Poison] debuff for 2 turns.
Damage 4.6×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Cultist's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Poison] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.