Leader auraIncreases allies' C.RATE in the Arena by 25%
Overview
Fortus is a Legendary Void Defense champion from the Knights Revenant, built as a damage dealer, debuffer and crowd control. In battle the kit strips enemy buffs, pushes enemies' Turn Meters back, heals itself and places [Sleep], [True Fear], [Fear]. Its damage scales from DEF. As leader: increases allies' C.RATE in the Arena by 25%.
Damage dealerDebufferCrowd control
Where Fortus helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 11 skill books to max every skill; each book upgrades a random skill.
A2 Horrors Beyond: cooldown 4 → 3
A2 Horrors Beyond: effect chance 80% → 100%
A1 Taste of Oblivion: effect chance 35% → 50%
+55% damage / healing in total across the skills
A1
Taste of Oblivion
Attacks 1 enemy. Has a 35% chance of placing a [Fear] debuff for 1 turn.
This attack will always be critical if the target is under a [Fear] or [True Fear] debuff.
Damage 3×DEF
Skill books (4)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
A2
Horrors Beyond
Cooldown 4 → 3 with books
Attacks all enemies. Has an 80% chance of placing a [True Fear] debuff for 1 turn. This debuff cannot be resisted by targets under [Fear] debuffs.
Damage 3.8×DEF
Skill books (4)
Level 2: Buff/Debuff Chance +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
A3
Astral Terrors
Attacks all enemies. Will ignore 30% of each target’s DEF against targets under [Fear] or [True Fear] debuffs. This attack is always critical against targets under [Fear] or [True Fear] debuffs.
The damage of this skill increases by 10% every time a [Fear] or [True Fear] debuff is placed on an enemy.
[This skill has a 40% chance to be unlocked for 1 turn whenever a [Fear] or [True Fear] debuff is placed on an enemy.]
Scales from DEF
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
Passive
Stars Align [P]
Ascension 3Cooldown 4
[Passive Effect]
Increases the chance of enemy skills failing by 15% when those enemies are under [Fear] or [True Fear] debuffs.
[Active Effect]
Prevents this Champion's death and keeps them alive on 1 HP when hit by a fatal hit, then removes all buffs and debuffs from this Champion. After preventing this Champion’s death, fully heals them and fully depletes their Turn Meter.
Then, has an 80% chance of placing a [Fear] debuff on all enemies for 1 turn.
Finally, places a [Sleep] debuff on this Champion for 1 turn. This debuff cannot be resisted or blocked.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Fortus's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Sleep], [True Fear], [Fear] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.