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Spirit

Night Queen Krixia

Leader auraIncreases allies' RES in all battles by 80

Overview

Night Queen Krixia is a Mythical Spirit Support champion from the Knights Revenant, built as a debuffer, buffer and cleanser. In battle the kit pushes enemies' Turn Meters back, strips enemy buffs, lengthens enemy cooldowns, fills allies' Turn Meters, places [Block Buffs], [Decrease RES] and gives allies [Block Debuffs], [Increase RES]. As leader: increases allies' RES in all battles by 80.

DebufferBufferCleanserCrowd controlTurn meter

Where Night Queen Krixia helps

Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.

Skills

9/10

Book value

Worth books early. 11 skill books to max every skill; each book upgrades a random skill.

  • A2 Doom Lantern: cooldown 4 → 3
  • A3 Deathly Apparition: cooldown 5 → 4
  • A2 Rain of Damnation: cooldown 4 → 3
  • A3 Nightpurge: cooldown 6 → 5
  • +30% damage / healing in total across the skills

Form 1 (Spirit)

A1

Swordspear Slash

Attacks 1 enemy 2 times. Each hit has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.
Damage 2×ATK
Skill books (2)
  1. Level 2: Damage +10%
  2. Level 3: Ignore RES +20%
A2

Doom Lantern

Cooldown 4 → 3 with books
Places a 50% [Decrease RES] debuff and a [Block Buffs] debuff on all enemies for 2 turns.

Also decreases each target’s Turn Meter by 20%.
Skill books (2)
  1. Level 2: Ignore RES +20%
  2. Level 3: Cooldown -1
A3

Deathly Apparition

Cooldown 5 → 4 with books
Attacks all enemies. Removes all buffs from all enemies.
Also increases the cooldowns of all enemy skills by 3 turns.
Damage 4×ATK
Skill books (2)
  1. Level 2: Ignore RES +20%
  2. Level 3: Cooldown -1
A4

Metamorph

Cooldown 4
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Passive

Shadowvigil [P]

Immune to [Stun] debuffs. Increases this Champion’s ACC by 1 for every 2 RES they have.

Form 2 (Spirit)

A1

Bladewing

Attacks 1 enemy 2 times. Each hit has a 50% chance of decreasing the duration of all debuffs on a random ally by 1 turn.
Damage 2×ATK
Skill books (2)
  1. Level 2: Damage +10%
  2. Level 3: Buff/Debuff Chance +10%
A2

Rain of Damnation

Cooldown 4 → 3 with books
Attacks all enemies. Places a [Block Debuffs] buff and a 50% [Increase RES] buff on all allies for 2 turns.

Then, fills the Turn Meters of all allies by 20%.
Damage 4×ATK
Skill books (2)
  1. Level 2: Damage +10%
  2. Level 3: Cooldown -1
A3

Nightpurge

Cooldown 6 → 5 with books
Removes all debuffs from all allies, then decreases the cooldown of all ally skills, except this Champion's, by 3 turns. This skill's cooldown cannot be reduced or reset.
Skill books (1)
  1. Level 2: Cooldown -1
A4

Metamorph

Cooldown 4
Transforms this Champion into their Base Form. Then grants an Extra Turn.
Passive

Queen of the Dark [P]

Immune to [Sleep] debuffs. Increases this Champion’s SPD by 1 for every 10 RES they have (stacks up to 50).

Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier (for example 4×ATK = four times this champion's ATK, before the target's DEF) - see how damage works.

Suggested build

A starting point worked out from Night Queen Krixia's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.

PvE

Stat priority

  1. SPD - A support's value is how often it acts.
  2. ACC - To land [Block Buffs], [Decrease RES].
  3. HP% - To stay alive - a dead support helps no one.
  4. RES - Shrugs off enemy debuffs.

Gear set combinations

Main stats

WeaponATKFixed
HelmetHPFixed
ShieldDEFFixed
GauntletsHP%Survivability
ChestplateACCTo land the kit's debuffs
BootsSPDAlways - turns win fights
RingHPFlat HP
AmuletHPFlat HP
BannerACCTo land the kit's debuffs

Masteries

The key pick in each tier of the two trees - hover or tap a mastery for the game's own text. How masteries work

Support

  1. T1Pinpoint AccuracyACC for its debuffs.
  2. T2Charged FocusMore ACC when no skill is on cooldown.
  3. T3Rapid ResponseTurn meter when its buffs expire.
  4. T4Lore of SteelStronger set bonuses (Speed...).
  5. T5Lasting GiftsIts buffs can last a turn longer.
  6. T6Timely InterventionTurn meter when an ally drops low.

Defense

  1. T1DefiantRES.
  2. T2BlastproofLess AoE damage taken.
  3. T3ResurgentCan shake off a debuff after a big hit.
  4. T4Delay DeathTakes less damage from the same enemy over time.
  5. T5Cycle of RevengeTurn meter when allies are crit.
  6. T6Fearsome PresenceBetter odds for its crowd control.

Blessings

  • Temporal Chains - Speed control for the whole team: slower enemies act less often, which is why it is a staple for support and control champions.
  • Lightning Cage - Rewards teams that fight buffed enemies and gives any attacker a steady source of extra damage.
  • Intimidating Presence - A good fit on a leader whose aura is worth boosting; wasted on a champion that is not leading.

How blessings work

Relics

  • Journal of Necrotos - Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
  • Harp of Kasbiel - Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
  • Tempus Sanguinis - Makes the wearer's turn-meter reduction effects stronger, for champions that spend their turns pushing enemies back.

How relics work

Arena

Stat priority

  1. SPD - A support's value is how often it acts - and acting first in the Arena.
  2. ACC - To land [Block Buffs], [Decrease RES].
  3. RES - Resists enemy crowd control.
  4. HP% - To stay alive.

Gear set combinations

Main stats

WeaponATKFixed
HelmetHPFixed
ShieldDEFFixed
GauntletsHP%Survivability
ChestplateACCTo land the kit's debuffs
BootsSPDAlways - turns win fights
RingHPFlat HP
AmuletHPFlat HP
BannerACCTo land the kit's debuffs

Masteries

The key pick in each tier of the two trees - hover or tap a mastery for the game's own text. How masteries work

Support

  1. T1Pinpoint AccuracyACC for its debuffs.
  2. T2Charged FocusMore ACC when no skill is on cooldown.
  3. T3Rapid ResponseTurn meter when its buffs expire.
  4. T4Lore of SteelStronger set bonuses (Speed...).
  5. T5Lasting GiftsIts buffs can last a turn longer.
  6. T6Timely InterventionTurn meter when an ally drops low.

Defense

  1. T1DefiantRES.
  2. T2Improved ParryLess damage from crits.
  3. T3Wisdom of BattleCan block debuffs after crowd control ends.
  4. T4Harvest DespairIts crowd control can also place [Leech].
  5. T5Cycle of RevengeTurn meter when allies are crit.
  6. T6Unshakeable+50 RES.

Blessings

  • Temporal Chains - Speed control for the whole team: slower enemies act less often, which is why it is a staple for support and control champions.
  • Lightning Cage - Rewards teams that fight buffed enemies and gives any attacker a steady source of extra damage.
  • Intimidating Presence - A good fit on a leader whose aura is worth boosting; wasted on a champion that is not leading.

How blessings work

Relics

  • Journal of Necrotos - Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
  • Harp of Kasbiel - Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
  • Tempus Sanguinis - Makes the wearer's turn-meter reduction effects stronger, for champions that spend their turns pushing enemies back.

How relics work

Champions with a similar kit

Share the most buffs, debuffs and abilities with Night Queen Krixia.

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