Lemure is an Uncommon Magic HP champion from the Demonspawn, built as a damage dealer and debuffer. In battle the kit places [Bomb]. Its damage scales from ATK.
Damage dealerDebuffer
Where Lemure helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 7 skill books to max every skill; each book upgrades a random skill.
A2 Dark Burst: effect chance 60% → 75%
+30% damage / healing in total across the skills
A1
Vicious Swipes
Attacks 1 enemy 2 times.
Damage 2.7×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
A2
Dark Burst
Cooldown 4
Attacks 1 enemy. Has a 60% chance of placing a [Bomb] that detonates in 3 turns.
Damage 2.8×ATK + 0.2×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Lemure's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Bomb] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.