Maeve is an Epic Force Attack champion from the Barbarians, built as a damage dealer, debuffer and crowd control. In battle the kit can take extra turns and places [Stun], [Sleep], [Block Revive]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Maeve helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 12 skill books to max every skill; each book upgrades a random skill.
A3 And Stay Down: cooldown 5 → 3
A2 Slobber Knocker: cooldown 5 → 4
A1 Stupefy: effect chance 60% → 70%
+45% damage / healing in total across the skills
A1
Stupefy
Ascension 3
Attacks 1 enemy. Has a 60% chance of placing a [Sleep] debuff for 1 turn. Has a 50% chance of granting an Extra Turn if the [Sleep] debuff is placed.
Damage 3.8×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
A2
Slobber Knocker
Cooldown 5 → 4 with books
Attacks 1 enemy. Places a [Stun] debuff for 1 turn. Places a [Stun] debuff for 2 turns if the target is under a [Sleep] debuff.
Damage 6.3×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
A3
And Stay Down
Cooldown 5 → 3 with books
Attacks 1 enemy. Enemies killed by this skill cannot be revived.
Damage 7.15×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Cooldown -1
Level 5: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Maeve's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Stun], [Sleep], [Block Revive] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.