Leader auraIncreases allies' HP in all battles by 30%
Overview
Samar Gemcursed is a Legendary Spirit HP champion from the Dwarves, built as a damage dealer. In battle the kit heals itself and steals enemy buffs. Its damage scales from HP. As leader: increases allies' HP in all battles by 30%.
Damage dealer
Where Samar Gemcursed helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 15 skill books to max every skill; each book upgrades a random skill.
A2 Emerald Curse: cooldown 4 → 3
A3 Boon Subversion: cooldown 5 → 4
A3 Boon Subversion: effect chance 80% → 100%
+65% damage / healing in total across the skills
A1
Crystal Flesh
Attacks 1 enemy. Heals by 15% of the damage inflicted if this Champion has 50% HP or less. Fills this Champion’s Turn Meter by 15% if he has more than 50% HP.
Damage 0.25×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
A2
Emerald Curse
Cooldown 4 → 3 with books
Attacks 1 enemy. Inflicts bonus damage equal to the difference in HP percentage levels between this Champion and the target (+1% damage for every 1% difference). Inflicts bonus damage equal to the difference in number of buffs on this Champion and the target (+10% damage per buff).
Damage 0.35×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
A3
Boon Subversion
Cooldown 5 → 4 with books
Attacks all enemies. Has an 80% chance of stealing 2 random buffs before attacking. Places an extra hit on enemies that have any buffs left.
Damage 0.2×HP
Skill books (7)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
Level 8: Cooldown -1
Passive
Diamond Skin [P]
Ascension 3Cooldown 4
[Passive Effect]
Places a [Block Damage] buff on this Champion for 1 turn at the start of each Round.
[Active Effect]
Blocks incoming damage and places a [Block Damage] buff on this Champion for 1 turn when they receive a hit that would drop their HP below 30%.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Samar Gemcursed's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.