Leader auraIncreases allies' HP in all battles by 33%
Overview
Sniktraak is a Legendary Spirit HP champion from the Skinwalkers, built as a debuffer, buffer and crowd control. In battle the kit heals itself, places [Decrease ATK], [Decrease SPD], [Leech] and gives allies [Ally Protection], [Reflect Damage], [Shield]. As leader: increases allies' HP in all battles by 33%.
DebufferBufferCrowd controlProtector
Where Sniktraak helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 10 skill books to max every skill; each book upgrades a random skill.
A3 Vermin Vitae: cooldown 5 → 3
A2 Cloying Horror: cooldown 4 → 3
A2 Cloying Horror: effect chance 75% → 100%
A1 Misery Morningstar: effect chance 50% → 60%
+30% damage / healing in total across the skills
A1
Misery Morningstar
Attacks 1 enemy. Has a 50% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
If the target is under a [Leech] debuff, has a 100% chance of placing a 50% [Decrease ATK] debuff on the target for 2 turns before attacking.
Damage 0.25×HP
Skill books (4)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
A2
Cloying Horror
Cooldown 4 → 3 with books
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Also places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. The [Shield] buff cannot be removed if it is placed when there are any enemies under [Leech] debuffs.
Damage 0.35×HP
Skill books (4)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
A3
Vermin Vitae
Cooldown 5 → 3 with books
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns.
Also places a 30% [Reflect Damage] buff on all allies for 2 turns, then heals this Champion by 50% of their MAX HP.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Soul Rot [P]
Whenever an ally under a [Reflect Damage] buff is attacked, places a [Leech] debuff on the attacker for 1 turn.
Reflects 50% of the damage this Champion receives back to the attacker.
Increases the amount of damage reflected by 20% from [Reflect Damage] buffs placed by allies.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Sniktraak's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
HP%- Bigger HP pool to soak hits for the team.
DEF%- Every point of DEF cuts the damage taken.
SPD- Protection, taunts and buffs only help if they come in time.
RES- Shrugs off enemy debuffs.
ACC- To land [Decrease ATK], [Decrease SPD], [Leech].
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.