Leader auraIncreases allies' ACC in all battles by 60
Overview
Strategos Islin is a Legendary Magic Defense champion from the High Elves, built as a debuffer, buffer and healer. In battle the kit heals itself, heals allies, places [Decrease SPD], [Provoke] and gives allies [Ally Protection], [Increase DEF]. As leader: increases allies' ACC in all battles by 60.
DebufferBufferHealerCrowd controlProtector
Where Strategos Islin helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 10 skill books to max every skill; each book upgrades a random skill.
A3 Flawless Strategem: cooldown 6 → 4
A2 Hindrance: cooldown 4 → 3
A2 Hindrance: effect chance 75% → 100%
A1 Doubleslash: effect chance 35% → 50%
+40% damage / healing in total across the skills
A1
Doubleslash
Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a [Provoke] debuff for 1 turn. When counterattacking, the chance increases to 50%.
Damage 1.8×DEF
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +15%
A2
Hindrance
Cooldown 4 → 3 with books
Attacks all enemies. Before attacking, has a 75% chance of decreasing the duration of all enemy buffs by 1 turn.
Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage 3.8×DEF
Skill books (5)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
A3
Flawless Strategem
Cooldown 6 → 4 with books
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns, and places a 60% [Increase DEF] buff on all allies for 2 turns.
Also places a [Counterattack] buff on this Champion for 2 turns. Then, places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is proportional to this Champion’s DEF.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Protect The Troops [P]
Whenever this Champion is attacked, heals themselves by 1% for each 500 DEF this Champion has.
Heals all other allies under [Ally Protection] buffs placed by this Champion by 30% of this skill's initial heal.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Strategos Islin's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
HP%- Bigger HP pool to soak hits for the team.
DEF%- Every point of DEF cuts the damage taken.
SPD- Protection, taunts and buffs only help if they come in time.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Tempus Morbidia- Enemy turn-meter reduction and steals work less well on the wearer - useful where a slow support is easy prey.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Tempus Morbidia- Enemy turn-meter reduction and steals work less well on the wearer - useful where a slow support is easy prey.