Tormentor is a Rare Magic Attack champion from the Demonspawn, built as a damage dealer, debuffer and crowd control. In battle the kit places [Block Buffs], [Decrease ACC], [Stun]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Tormentor helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 14 skill books to max every skill; each book upgrades a random skill.
A2 Infernal Miasma: cooldown 4 → 3
A2 Infernal Miasma: effect chance 50% → 75%
+50% damage / healing in total across the skills
A1
Endless Agonies
Attacks 1 enemy. Places an extra hit if this attack is critical. The extra hit is always a normal hit.
Damage 3.7×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Infernal Miasma
Cooldown 4 → 3 with books
Attacks 2 times at random. Each hit has a 50% chance of placing a 25% [Decrease ACC] debuff.
Damage 3.3×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
A3
Creeping Doom
Ascension 3Cooldown 4
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a [Block Buffs] debuff for 2 turns. Places a [Stun] debuff for 1 turn if the target is under a [Block Buffs] debuff.
Damage 3.5×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Tormentor's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Block Buffs], [Decrease ACC], [Stun] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.