Leader auraIncreases allies' ACC in Dungeons by 40
Overview
Magmablood is a Rare Force Attack champion from the Ogryn Tribes, built as a damage dealer, debuffer and crowd control. In battle the kit places [Decrease ACC], [Stun], [Bomb]. Its damage scales from ATK. As leader: increases allies' ACC in Dungeons by 40.
Damage dealerDebufferCrowd control
Where Magmablood helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 14 skill books to max every skill; each book upgrades a random skill.
A3 Magma Bomb: effect chance 60% → 100%
A2 Splinters: effect chance 30% → 50%
A1 Hurl: effect chance 15% → 25%
+30% damage / healing in total across the skills
A1
Hurl
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Damage 3.6×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
A2
Splinters
Cooldown 4
Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Damage 3.6×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
A3
Magma Bomb
Cooldown 5
Attacks 2 times at random. Each hit has a 60% chance of placing a [Bomb] debuff for 3 turns.
Damage 3.2×ATK
Skill books (5)
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Magmablood's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease ACC], [Stun], [Bomb] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.