Diabolist is a Rare Magic Support champion from the Demonspawn, built as a buffer, crowd control and turn meter. In battle the kit pushes enemies' Turn Meters back, fills allies' Turn Meters, places [Sleep] and gives allies [Increase SPD].
BufferCrowd controlTurn meter
Where Diabolist helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 10 skill books to max every skill; each book upgrades a random skill.
A3 Positive Charge: cooldown 6 → 4
A2 Electric Storm: cooldown 4 → 3
A1 Torment: effect chance 10% → 20%
+25% damage / healing in total across the skills
A1
Torment
Attacks 1 enemy. Has a 10% chance of placing a [Sleep] debuff for 1 turn.
Damage 4×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
A2
Electric Storm
Cooldown 4 → 3 with books
Attacks all enemies. Places a 30% [Increase SPD] buff on all allies for 2 turns.
Damage 3.6×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Cooldown -1
A3
Positive Charge
Ascension 3Cooldown 6 → 4 with books
Fills the Turn Meter of all allies by 15%. Decreases the Turn Meter of all enemies by 15%.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Diabolist's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
HP%- To stay alive - a dead support helps no one.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [Sleep], so other stats come first.