Leader auraIncreases allies' SPD in Dungeons by 16%
Overview
Acolyte of the Slither is a Rare Spirit Support champion from the Olympians, built as a debuffer, buffer and healer. In battle the kit pushes enemies' Turn Meters back, heals allies, fills allies' Turn Meters, places [Decrease SPD] and gives allies [Increase SPD]. As leader: increases allies' SPD in Dungeons by 16%.
DebufferBufferHealerCrowd controlTurn meter
Where Acolyte of the Slither helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 11 skill books to max every skill; each book upgrades a random skill.
A2 Reduce To Ash: cooldown 5 → 3
A3 Rite of Flame: cooldown 5 → 3
A1 Darklight Spears: effect chance 35% → 60%
A2 Reduce To Ash: effect chance 50% → 75%
+30% damage / healing in total across the skills
A1
Darklight Spears
Attacks 1 enemy 3 times.
Each hit has a 35% chance of decreasing the target’s Turn Meter by 5%. If the target is under a [Decrease SPD] debuff, each hit has a 35% chance of decreasing the target’s Turn Meter by 10% instead.
Damage 1.55×ATK
Skill books (4)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
A2
Reduce To Ash
Cooldown 5 → 3 with books
Attacks all enemies.
Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Heals all allies by 15% of their MAX HP.
Damage 4.6×ATK
Skill books (5)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Level 6: Cooldown -1
A3
Rite of Flame
Cooldown 5 → 3 with books
Places a 30% [Increase SPD] buff on all allies for 2 turns.
Fills the Turn Meters of all allies by 15%.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Acolyte of the Slither's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.