Dilgol is a Rare Void Attack champion from the Dwarves, built as a damage dealer, debuffer and crowd control. In battle the kit places [Decrease DEF], [Decrease SPD], [Decrease ACC]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Dilgol helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 15 skill books to max every skill; each book upgrades a random skill.
A2 Shot Spray: cooldown 4 → 3
A3 Big Game Hunter: cooldown 5 → 4
A2 Shot Spray: effect chance 50% → 85%
A3 Big Game Hunter: effect chance 40% → 65%
+45% damage / healing in total across the skills
A1
Crippler Round
Attacks 1 enemy. Has a 40% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Damage 4.35×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
A2
Shot Spray
Ascension 3Cooldown 4 → 3 with books
Attacks all enemies 2 times. Each hit has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Damage 2.27×ATK
Skill books (5)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
A3
Big Game Hunter
Cooldown 5 → 4 with books
Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage 2.45×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Dilgol's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF], [Decrease SPD], [Decrease ACC] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.