Leader auraIncreases allies' ATK in Faction Wars by 30%
Overview
Drake is an Epic Spirit Attack champion from the Lizardmen, built as a damage dealer, debuffer and crowd control. In battle the kit can take extra turns and places [Decrease SPD], [Decrease ACC]. Its damage scales from ATK. As leader: increases allies' ATK in Faction Wars by 30%.
Damage dealerDebufferCrowd control
Where Drake helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 12 skill books to max every skill; each book upgrades a random skill.
A2 Final Blow: cooldown 4 → 3
A3 Decimate: cooldown 5 → 4
+65% damage / healing in total across the skills
A1
Death from Above
Attacks 1 enemy. Grants an Extra Turn if the target is killed.
Damage 4×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
A2
Final Blow
Cooldown 4 → 3 with books
Attacks 1 enemy. If the target has less than 50% HP, this attack is always critical.
Damage 5.5×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
A3
Decimate
Ascension 3Cooldown 5 → 4 with books
Attacks 1 enemy. Places a 30% [Decrease SPD] debuff and a 50% [Decrease ACC] debuff on all enemies for 2 turns if this attack is critical.
Damage 6×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Drake's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease SPD], [Decrease ACC] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.