Goffred Brassclad is a Legendary Magic Defense champion from the Dwarves, built as a debuffer, buffer and cleanser. In battle the kit removes debuffs from allies, places [Decrease DEF], [Stun], [Provoke] and gives allies [Block Damage], [Increase DEF].
DebufferBufferCleanserCrowd control
Where Goffred Brassclad helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 13 skill books to max every skill; each book upgrades a random skill.
A3 Vow of the Dwarves: cooldown 5 → 3
A2 Concuss: cooldown 4 → 3
A2 Concuss: effect chance 75% → 100%
Passive Brass Clad [P]: effect chance 75% → 100%
+40% damage / healing in total across the skills
A1
Mete Punishment
Attacks 1 enemy 2 times. The first hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 50% chance of placing a [Provoke] debuff for 1 turn.
Damage 1.8×DEF
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Concuss
Cooldown 4 → 3 with books
Attacks all enemies. Has a 75% chance of placing a [Stun] debuff for 1 turn.
Whenever an ally is attacked while under a [Block Damage] buff placed by this Champion, has a 75% chance of placing a [Stun] debuff on the attacker for 1 turn.
[Active Effect]
If an ally is about to get killed by a fatal hit, blocks incoming damage and places a [Block Damage] buff on them for 1 turn.
Skill books (2)
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Goffred Brassclad's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
ACC- To land [Decrease DEF], [Stun], [Provoke].
DEF%- The damage scales from DEF - and it keeps the champion alive.