Leader auraIncreases allies' HP in all battles by 28%
Overview
Ishiyama the Immovable is a Legendary Spirit HP champion from the Shadowkin, built as a damage dealer, debuffer and crowd control. In battle the kit places [Fear]. Its damage scales from HP. As leader: increases allies' HP in all battles by 28%.
Damage dealerDebufferCrowd control
Where Ishiyama the Immovable helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 12 skill books to max every skill; each book upgrades a random skill.
A2 Calculated Volley: cooldown 4 → 3
A3 Finish Them: cooldown 4 → 3
A2 Calculated Volley: effect chance 75% → 100%
+60% damage / healing in total across the skills
A1
Burning Comet
Attacks 1 enemy 2 times.
Each hit transfers a random debuff from this Champion to the target.
If this Champion is under any debuffs when attacked, counterattacks with this skill.
Damage 0.14×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Calculated Volley
Cooldown 4 → 3 with books
Attacks all enemies.
Has a 75% chance of placing a [Fear] debuff, a 25% [Decrease C. DMG] debuff and a 30% [Decrease C. RATE] debuff on all enemies for 2 turns. These debuffs cannot be resisted by enemies who are already under 2 or more debuffs.
Damage 0.3×HP
Skill books (5)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
A3
Finish Them
Cooldown 4 → 3 with books
Attacks 1 enemy. Will ignore 25% of the target’s DEF. Will ignore 50% of the target’s DEF instead, if the target is under 2 or more debuffs.
Places a [Block Damage] buff on this Champion for 2 turns if this attack kills an enemy.
Damage 0.34×HP
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Passive
The Immovable [P]
Ascension 3
Whenever an enemy resists a debuff attempt from this Champion, the next debuff placed by this Champion cannot be resisted.
Each debuff placed by this Champion increases their MAX HP by 3% (stacks up to 30%.)
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Ishiyama the Immovable's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Fear] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.