Leader auraIncreases allies' RES in all battles by 40
Overview
Seer is an Epic Void Support champion from the Orcs, built as a debuffer, buffer and crowd control. In battle the kit can take extra turns, strips enemy buffs, places [Weaken], [Sleep] and gives allies [Increase C.RATE]. As leader: increases allies' RES in all battles by 40.
DebufferBufferCrowd control
Where Seer helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 7 skill books to max every skill; each book upgrades a random skill.
A3 Karma Burn: cooldown 6 → 4
A2 Clan Banner: cooldown 4 → 3
A1 Knock Out: effect chance 15% → 20%
+20% damage / healing in total across the skills
A1
Knock Out
Attacks 1 enemy. Has a 15% chance of granting an Extra Turn.
Damage 3.8×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +5%
A2
Clan Banner
Cooldown 4 → 3 with books
Places a 30% [Increase C. RATE] buff on all allies for 2 turns. Places a 25% [Weaken] debuff on all enemies for 2 turns.
Skill books (1)
Level 2: Cooldown -1
A3
Karma Burn
Cooldown 6 → 4 with books
Removes all buffs from all allies and enemies, then attacks all enemies. Damage increases according to the number of removed buffs. Has a 50% chance of placing a [Sleep] debuff on all enemies for 1 turn. The chance of placing a [Sleep] debuff increases by 5% for each buff removed. Inflicts less damage to Bosses.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Seer's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.