Leader auraIncreases allies' HP in all battles by 35%
Overview
Gaellut, Son of the Pact is a Legendary Void HP champion from the Orcs, built as a debuffer, buffer and healer. In battle the kit pushes enemies' Turn Meters back, removes debuffs from allies, heals allies, places [Decrease DEF], [Block Buffs], [Stun] and gives allies [Fortify], [Shield]. As leader: increases allies' HP in all battles by 35%.
DebufferBufferHealerCleanserCrowd control
Where Gaellut, Son of the Pact helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 10 skill books to max every skill; each book upgrades a random skill.
A2 Gaellen Fury: cooldown 5 → 3
A3 Blood Of The Pact: cooldown 6 → 4
A1 Beheading Strike: effect chance 75% → 100%
A2 Gaellen Fury: effect chance 75% → 100%
+25% damage / healing in total across the skills
A1
Beheading Strike
Attacks 1 enemy. Before attacking, decreases the duration of all buffs on the target by 1 turn.
Also has a 75% chance of placing a [Block Buffs] debuff for 2 turns. This debuff is protected when placed on Bosses.
Damage 0.23×HP
Skill books (3)
Level 2: Damage +15%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
A2
Gaellen Fury
Cooldown 5 → 3 with books
Attacks all enemies.
Has a 75% chance of placing a [Stun] debuff for 1 turn and a 60% [Decrease DEF] debuff for 2 turns.
Decreases the Turn Meters of enemies without a [Stun] debuff by 30%.
Damage 0.28×HP
Skill books (4)
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Level 5: Cooldown -1
A3
Blood Of The Pact
Cooldown 6 → 4 with books
Removes all debuffs from all allies, then heals them by 25% of this Champion’s MAX HP.
Places a [Shield] buff, equal to 25% of this Champion’s MAX HP, and a 25% [Fortify] buff on all allies for 2 turns.
Skill books (3)
Level 2: Shield +10%
Level 3: Cooldown -1
Level 4: Cooldown -1
Passive
Freedom Or Death [P]
Ascension 3
For every 10 debuffs this Champion's team receives, activates the Blood Of The Pact skill. When activated in this way, the buffs placed by the Blood Of The Pact skill are protected. Does not set the Blood Of The Pact skill on cooldown.
If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
A4
Skill 101403 name (CLONE)
Ascension 3
Skill 8000628 description
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Gaellut, Son of the Pact's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
ACC- To land [Decrease DEF], [Block Buffs], [Stun].
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.