Leader auraIncreases allies' HP in all battles by 33%
Overview
Angar is a Legendary Void HP champion from the Orcs, built as a debuffer, buffer and crowd control. In battle the kit places [Decrease ATK], [Provoke] and gives allies [Reflect Damage]. As leader: increases allies' HP in all battles by 33%.
DebufferBufferCrowd controlProtector
Where Angar helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 9 skill books to max every skill; each book upgrades a random skill.
A2 Infuriate: cooldown 4 → 3
Passive Bravado [P]: effect chance 40% → 50%
+40% damage / healing in total across the skills
A1
Exacerbate
Ascension 3
Attacks 1 enemy 2 times. Places an extra hit if the enemy has a [Provoke] debuff.
Damage 0.12×HP
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
A2
Infuriate
Cooldown 4 → 3 with books
Attacks all enemies.
Places a [Provoke] debuff on them for 1 turn. Also has a 75% chance of placing a [Provoke] debuff on them for 2 turns instead.
Then places a 30% [Reflect Damage] buff on all allies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
Damage 0.27×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Passive
Bravado [P]
If an enemy with a [Provoke] debuff attacks this Champion, has a 40% chance of replacing it with another [Provoke] debuff for 1 turn.
Also has a 90% chance of placing a 50% [Decrease ATK] debuff on an enemy for 1 turn when an enemy under a [Provoke] debuff attacks an ally.
Each hit taken will reduce damage taken by 5% (up to 30% in one round).
Skill books (2)
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Angar's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
HP%- Bigger HP pool to soak hits for the team.
DEF%- Every point of DEF cuts the damage taken.
SPD- Protection, taunts and buffs only help if they come in time.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.