Leader auraIncreases allies' SPD in the Arena by 20%
Overview
Sir Artimage is an Epic Force Attack champion from the Banner Lords, built as a damage dealer and crowd control. In battle the kit places [Decrease DEF], [Decrease SPD]. Its damage scales from ATK. As leader: increases allies' SPD in the Arena by 20%.
Damage dealerCrowd control
Where Sir Artimage helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 8 skill books to max every skill; each book upgrades a random skill.
A2 Ring True: cooldown 4 → 3
A1 Nobleman's Mace: effect chance 40% → 50%
+60% damage / healing in total across the skills
A1
Nobleman's Mace
Attacks 1 enemy 2 times. The first hit has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 40% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage 2.1×ATK
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
A2
Ring True
Cooldown 4 → 3 with books
Removes all debuffs from this Champion, then attacks all enemies.
Damage 4.2×ATK
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
A3
Unshakable Valor
Cooldown 4
Attacks 1 enemy. Will ignore 30% of the target’s DEF.
Places a 50% [Increase ATK] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns if this attack kills an enemy. These buffs cannot be removed.
Damage 6.7×ATK
Skill books (2)
Level 2: Damage +10%
Level 3: Damage +10%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Sir Artimage's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.
ATK%- The skills' damage scales from ATK.
ACC- Optional - only the A1 places [Decrease DEF], [Decrease SPD], so other stats come first.