Stag Knight is an Epic Spirit Support champion from the Banner Lords, built as a damage dealer, debuffer and crowd control. In battle the kit places [Decrease DEF], [Decrease ATK], [Decrease SPD]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Stag Knight helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 12 skill books to max every skill; each book upgrades a random skill.
A2 Huntmaster: cooldown 4 → 3
A2 Huntmaster: effect chance 70% → 95%
A1 Spot Quarry: effect chance 30% → 50%
+30% damage / healing in total across the skills
A1
Spot Quarry
Ascension 3
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage 4×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
A2
Huntmaster
Cooldown 4 → 3 with books
Attacks all enemies. Has a 70% chance of placing a 60% [Decrease DEF] debuff and a 50% [Decrease ATK] debuff for 2 turns.
Damage 3.5×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Passive
Lead the Pack
Places a 50% [Increase ACC] buff on an ally for 1 turn each time the ally has a debuff resisted by an enemy.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Stag Knight's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF], [Decrease ATK], [Decrease SPD] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.