Leader auraIncreases allies' ATK in Faction Wars by 17%
Overview
Steel Bowyer is a Rare Force Attack champion from the Dark Elves, built as a damage dealer. In battle the kit heals itself and places [Decrease ACC]. Its damage scales from ATK. As leader: increases allies' ATK in Faction Wars by 17%.
Damage dealer
Skills
7/10
Book value
Worth books once it is a core champion. 18 skill books to max every skill; each book upgrades a random skill.
A3 Big Game: cooldown 7 → 5
A2 Thrill of the Hunt: cooldown 4 → 3
A1 Binding Arrows: effect chance 35% → 50%
+90% damage / healing in total across the skills
A1
Binding Arrows
Attacks 1 enemy 2 times. Has a 35% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Damage 1.5×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +10%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
A2
Thrill of the Hunt
Cooldown 4 → 3 with books
Attacks 1 enemy 2 times. Heals this Champion by 50% of the damage inflicted on each critical hit.
Damage 2.7×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Damage +10%
Level 7: Cooldown -1
A3
Big Game
Ascension 3Cooldown 7 → 5 with books
Attacks all enemies. Damage increases according to enemy MAX HP.
Scales from ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Steel Bowyer's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.
ATK%- The skills' damage scales from ATK.
ACC- Optional - only the A1 places [Decrease ACC], so other stats come first.