Leader auraIncreases allies' SPD in the Arena by 28%
Overview
Astralith is a Legendary Spirit Attack champion from the Dark Elves, built as a damage dealer, debuffer and turn meter. In battle the kit fills allies' Turn Meters and places [Bomb]. Its damage scales from ATK. As leader: increases allies' SPD in the Arena by 28%.
Damage dealerDebufferTurn meter
Where Astralith helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 10 skill books to max every skill; each book upgrades a random skill.
A3 Judgement: cooldown 7 → 5
A2 Heart Rot: cooldown 5 → 4
+50% damage / healing in total across the skills
A1
Assault Leader
Attacks 1 enemy. Fills the Turn Meter of a random ally by 15%. Fills the Turn Meter of all allies by a further 15% if this attack is critical.
Damage 3.6×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
A2
Heart Rot
Ascension 3Cooldown 5 → 4 with books
Attacks 1 enemy. Places two [Bomb] debuffs that detonate after 1 turn. This debuff cannot be resisted.
Damage 5.6×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
A3
Judgement
Cooldown 7 → 5 with books
[Active Effect]
Exchanges remaining HP levels with a target enemy, then attacks with the default skill. Cannot be used on a boss.
[Passive Effect]
Gains an Extra Turn and decreases the cooldown of this Skill by 3 turns if this Champion's HP drops below 20% when attacked.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Astralith's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Bomb] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.