Leader auraIncreases allies' DEF in Faction Wars by 27%
Overview
Lich is an Epic Force Defense champion from the Undead Hordes, built as a damage dealer, debuffer and crowd control. In battle the kit heals itself, pushes enemies' Turn Meters back and places [Decrease SPD], [Decrease ACC]. Its damage scales from DEF. As leader: increases allies' DEF in Faction Wars by 27%.
Damage dealerDebufferCrowd control
Where Lich helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 10 skill books to max every skill; each book upgrades a random skill.
A3 Enervation: cooldown 5 → 3
A2 Cocoon: cooldown 4 → 3
A1 Curse of Blindness: effect chance 30% → 50%
+30% damage / healing in total across the skills
A1
Curse of Blindness
Attacks 1 enemy. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Damage 3.6×DEF
Skill books (4)
Level 2: Buff/Debuff Chance +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
A2
Cocoon
Cooldown 4 → 3 with books
Places a 60% [Increase DEF] buff on this Champion for 2 turns. Heals this Champion by 20% of their MAX HP.
Skill books (1)
Level 2: Cooldown -1
A3
Enervation
Ascension 3Cooldown 5 → 3 with books
Attacks 1 enemy. Decreases the target's Turn Meter by 100%. Places a 30% [Decrease SPD] debuff for 2 turns.
Damage 5.3×DEF
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Level 6: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Lich's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease SPD], [Decrease ACC] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.