Leader auraIncreases allies' HP in Dungeons by 33%
Overview
Torturehelm is an Epic Force HP champion from the Orcs, built as a damage dealer. In battle the kit steals enemy buffs. Its damage scales from ATK. As leader: increases allies' HP in Dungeons by 33%.
Damage dealer
Where Torturehelm helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 8 skill books to max every skill; each book upgrades a random skill.
A2 Bloodlust: cooldown 4 → 3
A1 Pillage: effect chance 30% → 50%
+25% damage / healing in total across the skills
A1
Pillage
Attacks 1 enemy. Has a 30% chance of stealing 1 random buff from the target. Damage is proportional to ATK and DEF.
Damage 1.9×ATK + 3×DEF
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
A2
Bloodlust
Ascension 3Cooldown 4 → 3 with books
Attacks 1 enemy. Damage is proportional to this Champion's MAX HP and increases according to the number of dead allies.
Scales from HP
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Cooldown -1
Passive
Unkillable [P]
Cooldown 3
Revives this Champion with 50% HP when killed.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Torturehelm's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.