Warboy is a Common Magic Defense champion from the Orcs, built as a crowd control. In battle the kit places [Provoke].
Crowd control
Where Warboy helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 4 skill books to max every skill; each book upgrades a random skill.
+20% damage / healing in total across the skills
A1
Plunder
Attacks 1 enemy. Has a 15% chance of placing a [Provoke] debuff for 1 turn.
Damage 3.5×DEF
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Warboy's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
HP%- Bigger HP pool to soak hits for the team.
DEF%- Every point of DEF cuts the damage taken.
SPD- Protection, taunts and buffs only help if they come in time.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [Provoke], so other stats come first.