Weregren Suncursed is an Epic Void Attack champion from the Skinwalkers, built as a damage dealer, debuffer and crowd control. In battle the kit steals enemy buffs, can take extra turns and places [True Fear]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Weregren Suncursed helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 11 skill books to max every skill; each book upgrades a random skill.
A3 Vitality Feast: cooldown 7 → 5
A2 Terror Assault: cooldown 4 → 3
A1 Bestial Leap: effect chance 30% → 50%
+40% damage / healing in total across the skills
A1
Bestial Leap
Attacks 1 enemy 2 times. Each hit has a 30% chance of stealing one random buff.
Damage 2×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
A2
Terror Assault
Cooldown 4 → 3 with books
Attacks 1 enemy 3 times. Each hit will ignore [Shield] buffs.
Places a [True Fear] debuff on all enemies for 1 turn if this attack kills an enemy. Also places an [Unkillable] buff on this Champion for 1 turn if this attack kills an enemy.
Damage 2×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
A3
Vitality Feast
Cooldown 7 → 5 with books
Swaps HP with an enemy, then grants an Extra Turn.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Prey on the Weak [P]
Ascension 3
Deals 30% more damage against targets whose current HP is lower than this Champion’s current HP.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Weregren Suncursed's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [True Fear] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.