Leader auraIncreases allies' HP in all battles by 25%
Overview
Dawncaller Sabitha is an Epic Void Support champion from the Knights Revenant, built as a buffer, healer and reviver. In battle the kit heals allies, revives fallen allies, fills allies' Turn Meters and gives allies [Block Damage], [Increase ATK], [Increase DEF]. As leader: increases allies' HP in all battles by 25%.
BufferHealerReviverTurn meter
Where Dawncaller Sabitha helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Also places a [Block Damage] buff on that ally for 2 turns.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Rising Fate [P]
Ascension 3
Whenever this Champion revives an ally, decreases the cooldown of one of this Champion's skills by 1 turn.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Dawncaller Sabitha's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.