Leader auraIncreases allies' SPD in the Arena by 23%
Overview
Gorgorab is an Epic Magic Support champion from the Undead Hordes, built as a buffer, healer and reviver. In battle the kit strips enemy buffs, fills allies' Turn Meters, revives fallen allies, heals allies and gives allies [Increase ATK]. As leader: increases allies' SPD in the Arena by 23%.
BufferHealerReviverTurn meter
Where Gorgorab helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 10 skill books to max every skill; each book upgrades a random skill.
A2 Resurge: cooldown 4 → 3
A3 Animate: cooldown 6 → 5
A1 Misfortune: effect chance 50% → 75%
+40% damage / healing in total across the skills
A1
Misfortune
Attacks 1 enemy. Has a 50% chance of removing 1 random buff.
Damage 3.8×ATK
Skill books (5)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
A2
Resurge
Ascension 3Cooldown 4 → 3 with books
Fills the Turn Meter of all allies by 15%. Places a 50% [Increase ATK] buff on all allies for 2 turns.
Skill books (1)
Level 2: Cooldown -1
A3
Animate
Cooldown 6 → 5 with books
Revives any dead allies with 25% HP, then heals all allies by 25%. The heal will happen even if there are no dead allies.
Skill books (4)
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +10%
Level 5: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Gorgorab's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.