Duelist is an Uncommon Force Attack champion from the Banner Lords, built as a damage dealer, debuffer and crowd control. In battle the kit heals itself and places [Stun]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Duelist helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 13 skill books to max every skill; each book upgrades a random skill.
A2 Stunning Slice: cooldown 3 → 2
A2 Stunning Slice: effect chance 50% → 75%
+90% damage / healing in total across the skills
A1
Elan
Attacks 1 enemy. Heals by 20% of the damage inflicted.
Damage 3.4×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Heal +10%
Level 5: Damage +10%
Level 6: Damage +15%
Level 7: Heal +15%
A2
Stunning Slice
Cooldown 3 → 2 with books
Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn.
Damage 5.6×ATK
Skill books (7)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Damage +10%
Level 6: Buff/Debuff Chance +15%
Level 7: Damage +10%
Level 8: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Duelist's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Stun] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.