Drowned Bloatwraith is a Rare Void Attack champion from the Undead Hordes, built as a damage dealer, debuffer and crowd control. In battle the kit heals itself and places [Decrease DEF], [Stun], [Fear]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Drowned Bloatwraith helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 10 skill books to max every skill; each book upgrades a random skill.
A2 Wretched Stench: cooldown 5 → 3
A2 Wretched Stench: effect chance 85% → 100%
+30% damage / healing in total across the skills
A1
Anchor Hook
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. The chance of placing the [Stun] debuff increases by 5% for each debuff on the target.
Damage 3×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Wretched Stench
Cooldown 5 → 3 with books
Attacks all enemies. Has an 85% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Also has a 25% chance of placing a [Fear] debuff for 1 turn on enemies under [Decrease DEF] debuffs.
Damage 3.64×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
Passive
Death Feast [P]
Ascension 3
Heals this Champion by 15% of their MAX HP every time this Champion or an ally kills an enemy.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Drowned Bloatwraith's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF], [Stun], [Fear] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.