Leader auraIncreases allies' SPD in the Arena by 16%
Overview
Magus is a Rare Magic Attack champion from the Knights Revenant, built as a damage dealer, debuffer and crowd control. In battle the kit heals itself and places [Poison], [Stun]. Its damage scales from ATK. As leader: increases allies' SPD in the Arena by 16%.
Damage dealerDebufferCrowd control
Where Magus helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 14 skill books to max every skill; each book upgrades a random skill.
A3 Vitality Theft: cooldown 6 → 4
A2 Toxin: cooldown 4 → 3
A1 Paralyze: effect chance 25% → 50%
A2 Toxin: effect chance 75% → 100%
+20% damage / healing in total across the skills
A1
Paralyze
Attacks 1 enemy. Has a 25% chance of placing a [Stun] debuff for 1 turn.
Damage 4.4×ATK
Skill books (5)
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
A2
Toxin
Cooldown 4 → 3 with books
Has a 75% chance of placing a 5% [Poison] debuff on all enemies for 2 turns.
Skill books (4)
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
A3
Vitality Theft
Cooldown 6 → 4 with books
Attacks all enemies, then heals this Champion. The amount by which this Champion is healed is equal to the damage inflicted.
Damage 3.7×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Level 6: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Magus's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Poison], [Stun] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.