Leader auraIncreases allies' DEF in all battles by 30%
Overview
Helicath is a Legendary Spirit Defense champion from the Demonspawn, built as a buffer. In battle the kit places [Weaken] and gives allies [Block Damage], [Increase DEF], [Shield]. As leader: increases allies' DEF in all battles by 30%.
Buffer
Where Helicath helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Whenever a [Block Damage] buff placed on an ally by this Champion is removed, stolen, or expires, places a 60% [Increase DEF] buff on that ally for 2 turns.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Feast of Agony [P]
Increases this Champion's DEF by 5% for each ally under a [Block Damage] buff.
Counterattacks with the default skill whenever an ally is hit while under a [Block Damage] buff. Can occur once per enemy turn.
Passive
72005 (72003 passive part)
Skill 6666618 description
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Helicath's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
DEF%- Heals or shields scale from DEF.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [Weaken], so other stats come first.