Hound Spawn is a Rare Force Attack champion from the Demonspawn, built as a damage dealer, debuffer and crowd control. In battle the kit places [Decrease DEF], [Stun]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Hound Spawn helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 15 skill books to max every skill; each book upgrades a random skill.
A3 Shattering Strike: cooldown 5 → 4
A2 Adamantine Teeth: effect chance 50% → 75%
+70% damage / healing in total across the skills
A1
Fire Breath
Ascension 3
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.
Damage 3.3×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Damage +5%
A2
Adamantine Teeth
Cooldown 3
Attacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 1 turn.
Damage 2.6×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +15%
A3
Shattering Strike
Cooldown 5 → 4 with books
Attacks all enemies. Will ignore DEF and [Block Damage] buffs if the target has a [Freeze] debuff.
[Only available when Hellfang is on the same team.]
Damage 2.5×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Passive
Activate Barghest
No description in the game data.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Hound Spawn's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF], [Stun] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.