Leader auraIncreases allies' SPD in Faction Wars by 13%
Overview
Raider is a Rare Spirit Attack champion from the Orcs, built as a damage dealer, debuffer and crowd control. In battle the kit places [Decrease DEF], [Decrease SPD], [Stun]. Its damage scales from ATK. As leader: increases allies' SPD in Faction Wars by 13%.
Damage dealerDebufferCrowd control
Where Raider helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 13 skill books to max every skill; each book upgrades a random skill.
A3 Dominate: effect chance 60% → 100%
A2 Carnage: effect chance 25% → 50%
+55% damage / healing in total across the skills
A1
Savagery
Attacks 1 enemy. Attacks 2 times if the target's HP percentage is higher than this Champion's.
Damage 3.8×ATK / 3.2×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Carnage
Ascension 3Cooldown 4
Attacks all enemies. Has a 25% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage 4.4×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
A3
Dominate
Cooldown 5
Attacks 1 enemy. Has a 60% chance of placing a [Stun] debuff for 1 turn. Also has a 60% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage 6.5×ATK
Skill books (4)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +20%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +20%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Raider's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF], [Decrease SPD], [Stun] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.