Itinerant is a Rare Force Attack champion from the Shadowkin, built as a damage dealer, debuffer and crowd control. In battle the kit destroys enemy MAX HP and places [Decrease SPD], [Leech]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Itinerant helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 12 skill books to max every skill; each book upgrades a random skill.
A2 Wanderer's Weirding: cooldown 4 → 3
A3 Waste Away: cooldown 5 → 4
A2 Wanderer's Weirding: effect chance 50% → 75%
+50% damage / healing in total across the skills
A1
Soultap
Attacks 1 enemy. Has a 30% chance of placing a [Leech] debuff for 2 turns. The chance increases to 50% if this attack is critical.
Damage 3.1×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Wanderer's Weirding
Cooldown 4 → 3 with books
Attacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Also places a 15% [Increase SPD] buff on this Champion for 2 turns if the attack is critical.
Damage 3.6×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
A3
Waste Away
Ascension 3Cooldown 5 → 4 with books
Attacks 1 enemy. Destroys the enemy’s MAX HP by 30% of the damage inflicted if this attack is critical.
Damage 5.5×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Itinerant's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease SPD], [Leech] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.