Medicus is a Rare Spirit Support champion from the High Elves, built as a debuffer, buffer and crowd control. In battle the kit places [Decrease SPD] and gives allies [Increase DEF].
DebufferBufferCrowd control
Where Medicus helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 12 skill books to max every skill; each book upgrades a random skill.
A3 Stimulant Elixir: cooldown 6 → 3
A2 Restraints: cooldown 4 → 3
A2 Restraints: effect chance 50% → 70%
+30% damage / healing in total across the skills
A1
Dual Scalpel
Attacks 1 enemy 2 times.
Damage 1.7×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Restraints
Cooldown 4 → 3 with books
Attacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Damage 3.1×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
A3
Stimulant Elixir
Ascension 3Cooldown 6 → 3 with books
Places a 30% [Increase DEF] buff on all allies for 2 turns. Also places a 15% [Increase SPD] buff on this Champion for 2 turns.
Skill books (3)
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Medicus's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.