Lifetaker is a Rare Magic Attack champion from the Shadowkin, built as a damage dealer, debuffer and crowd control. In battle the kit pushes enemies' Turn Meters back and places [Decrease SPD], [Heal Reduction]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Lifetaker helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 12 skill books to max every skill; each book upgrades a random skill.
A2 Leg Bind: cooldown 4 → 3
A3 Diamond Body: cooldown 4 → 3
A2 Leg Bind: effect chance 50% → 75%
A1 Bleeding Serum: effect chance 30% → 40%
+20% damage / healing in total across the skills
A1
Bleeding Serum
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Damage 2×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
A2
Leg Bind
Cooldown 4 → 3 with books
Attacks 1 enemy 3 times. Each hit has a 50% chance of decreasing the target’s Turn Meter by 10%. The third hit has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage 2.3×ATK
Skill books (7)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Level 7: Buff/Debuff Chance +10%
Level 8: Cooldown -1
A3
Diamond Body
Ascension 3Cooldown 4 → 3 with books
Places a [Veil] buff on this Champion for 1 turn and a 30% [Reflect Damage] buff on this Champion for 2 turns.
Skill books (1)
Level 2: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Lifetaker's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease SPD], [Heal Reduction] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.