Leader auraIncreases allies' HP in Dungeons by 33%
Overview
Missionary is an Epic Force HP champion from the Sacred Order, built as a damage dealer, debuffer and crowd control. In battle the kit pushes enemies' Turn Meters back and places [Decrease ATK], [Decrease SPD], [Heal Reduction], [Stun]. Its damage scales from HP. As leader: increases allies' HP in Dungeons by 33%.
Damage dealerDebufferCrowd control
Where Missionary helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 13 skill books to max every skill; each book upgrades a random skill.
A2 In the Thick: cooldown 4 → 3
A3 Humble the Faithless: cooldown 4 → 3
A3 Humble the Faithless: effect chance 75% → 100%
A1 Crashing Halberd: effect chance 20% → 35%
+35% damage / healing in total across the skills
A1
Crashing Halberd
Attacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn.
Damage 0.2×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +10%
A2
In the Thick
Cooldown 4 → 3 with books
Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff for 1 turn. Has a 100% chance of placing a [Provoke] debuff for 1 turn, and a 50% [Decrease ATK] debuff for 2 turns, if this Champion's current HP is higher than the target's current HP.
Damage 0.32×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Cooldown -1
A3
Humble the Faithless
Cooldown 4 → 3 with books
Attacks 1 enemy. Decreases the target's Turn Meter by 50%. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Also has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage 0.36×HP
Skill books (5)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Missionary's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease ATK], [Decrease SPD], [Heal Reduction] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.