Leader auraIncreases allies' ACC in Dungeons by 80
Overview
Narma the Returned is a Legendary Magic Support champion from the Knights Revenant, built as a damage dealer, debuffer and healer. In battle the kit detonates damage-over-time debuffs early, heals allies and places [Decrease ATK], [Poison], [Leech]. Its damage scales from ATK. As leader: increases allies' ACC in Dungeons by 80.
Damage dealerDebufferHealer
Where Narma the Returned helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 16 skill books to max every skill; each book upgrades a random skill.
A2 Weirding Dance: cooldown 5 → 3
A3 Toxin Trance: cooldown 5 → 3
A1 Hell Crescent: effect chance 50% → 75%
A2 Weirding Dance: effect chance 75% → 100%
+35% damage / healing in total across the skills
A1
Hell Crescent
Attacks 1 enemy. Has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.
Damage 4.9×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
A2
Weirding Dance
Cooldown 5 → 3 with books
Attacks 1 enemy.
Has a 75% chance of placing a 50% [Decrease ATK] debuff for 3 turns. Also has a 75% chance of placing a [Leech] debuff on all enemies for 2 turns. Then instantly activates all [Poison] debuffs on all enemies.
Heals all allies by 25% of this Champion's MAX HP.
Damage 6.5×ATK
Skill books (6)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
A3
Toxin Trance
Cooldown 5 → 3 with books
Attacks 1 enemy. Has a 75% chance of placing three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff for 3 turns.
If the initial target is already under 3 or more debuffs, places three 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 3 turns instead.
Damage 6.8×ATK
Skill books (6)
Level 2: Damage +15%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
Passive
Caustic Rebuttal [P]
Whenever an ally is attacked, has a 25% chance of placing a 5% [Poison] debuff on the attacker for 2 turns. Whenever this Champion is attacked, the chance increases to 50%.
Enemies under [Poison] debuffs inflict 5% less damage per each [Poison] debuff on them (stacks up to 25%). If there are multiple Champions on the team with this skill, only one will activate.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Narma the Returned's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease ATK], [Poison], [Leech] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.