Peydma is an Epic Void Defense champion from the Demonspawn, built as a damage dealer and debuffer. In battle the kit steals enemy buffs and places [Decrease ATK], [Decrease ACC]. Its damage scales from DEF.
Damage dealerDebuffer
Where Peydma helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 14 skill books to max every skill; each book upgrades a random skill.
A3 Appropriate: cooldown 5 → 3
A2 Flesh Warp: cooldown 4 → 3
A1 Agonize: effect chance 85% → 100%
A2 Flesh Warp: effect chance 35% → 50%
+50% damage / healing in total across the skills
A1
Agonize
Attacks 1 enemy 2 times. If this attack is critical, has an 85% chance of placing a 50% [Decrease ATK] debuff on all enemies for 2 turns.
Scales from ATK, DEF
Skill books (4)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
A2
Flesh Warp
Ascension 3Cooldown 4 → 3 with books
Attacks all enemies. Has a 35% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Scales from ATK, DEF
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
A3
Appropriate
Cooldown 5 → 3 with books
Attacks 1 enemy. Removes all buffs from the target and places them on this Champion.
Damage 6×DEF
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Cooldown -1
Level 5: Damage +10%
Level 6: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Peydma's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease ATK], [Decrease ACC] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.