Leader auraIncreases allies' RES in the Doom Tower by 55
Overview
Rector Drath is an Epic Force Support champion from the Knights Revenant, built as a buffer, healer and reviver. In battle the kit keeps the team healing over time, heals allies, revives fallen allies, fills allies' Turn Meters, places [Decrease ATK] and gives allies [Continuous Heal]. As leader: increases allies' RES in the Doom Tower by 55.
BufferHealerReviverTurn meter
Where Rector Drath helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 11 skill books to max every skill; each book upgrades a random skill.
A3 Spirit Form: cooldown 6 → 4
A2 Necro Mutation: cooldown 5 → 4
A1 Scepter of Authority: effect chance 35% → 50%
+30% damage / healing in total across the skills
A1
Scepter of Authority
Attacks 1 enemy. Has a 35% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage 4×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
A2
Necro Mutation
Cooldown 5 → 4 with books
Heals all allies by 20% of this Champion's MAX HP. After healing, places a [Perfect Veil] buff for 2 turns on all allies with full HP. Places a 15% [Continuous Heal] buff for 1 turn instead on all allies with less than 100% HP.
Skill books (4)
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +10%
Level 5: Cooldown -1
A3
Spirit Form
Cooldown 6 → 4 with books
Revives a single ally with 60% HP and fills their Turn Meter by 60%. Places a [Perfect Veil] buff on them for 3 turns.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Master of Ghosts [P]
Ascension 3
Whenever an ally under a [Veil] or [Perfect Veil] buff gets a turn, heals them by 10% of their MAX HP. Also increases the RES of allies under [Veil] or [Perfect Veil] buffs by 50.
[Will only increase RES once per ally if there are multiple Rectors on the team.]
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Rector Drath's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
HP%- Heals or shields scale from HP.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [Decrease ATK], so other stats come first.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.