Leader auraIncreases allies' SPD in all battles by 20%
Overview
Stokk the Broken is a Legendary Spirit Support champion from the Ogryn Tribes, built as a damage dealer, debuffer and buffer. In battle the kit destroys enemy MAX HP, fills allies' Turn Meters, keeps the team healing over time, places [Weaken], [Poison] and gives allies [Continuous Heal]. Its damage scales from ATK. As leader: increases allies' SPD in all battles by 20%.
Damage dealerDebufferBufferHealerTurn meter
Where Stokk the Broken helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 14 skill books to max every skill; each book upgrades a random skill.
A2 Volatile Mixture: cooldown 5 → 3
A3 Vengefire Flood: cooldown 5 → 3
A1 Doom Flasks: effect chance 25% → 50%
A2 Volatile Mixture: effect chance 75% → 100%
+45% damage / healing in total across the skills
A1
Doom Flasks
Attacks 1 enemy 2 times.
Each hit has a 25% chance of increasing the duration of all [Poison] and [HP Burn] debuffs on the target by 1 turn.
Damage 2.4×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
A2
Volatile Mixture
Cooldown 5 → 3 with books
Attacks all enemies 2 times.
The first hit instantly activates one tick of all [Poison] and [HP Burn] debuffs on all enemies, and one tick of all [Continuous Heal] buffs on all allies.
The second hit has a 75% chance of destroying each target's MAX HP by 3% for each [Poison] and [HP Burn] debuff activated on them by this skill (stacks up to 60%).
Then fills the Turn Meters of all allies by 20%.
Damage 2.2×ATK
Skill books (5)
Level 2: Damage +15%
Level 3: Buff/Debuff Chance +10%
Level 4: Cooldown -1
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
A3
Vengefire Flood
Cooldown 5 → 3 with books
Attacks all enemies.
Has an 80% chance of placing two 5% [Poison] debuffs on all enemies for 2 turns. If any targets are under a [HP Burn] debuff, places three 5% [Poison] debuffs and a 25% [Weaken] debuff on them for 2 turns instead.
Also places two 15% [Continuous Heal] buffs on all allies for 2 turns.
Whenever allies attack enemies with destroyed MAX HP, increases the damage dealt by 10%.
If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Stokk the Broken's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Weaken], [Poison] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.