Leader auraIncreases allies' ATK in all battles by 15%
Overview
Sunken Sentinel is a Rare Void Attack champion from the Olympians, built as a damage dealer and debuffer. In battle the kit heals itself, destroys enemy MAX HP and places [Decrease DEF]. Its damage scales from ATK. As leader: increases allies' ATK in all battles by 15%.
Damage dealerDebuffer
Where Sunken Sentinel helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 12 skill books to max every skill; each book upgrades a random skill.
A2 Sunken Swords: cooldown 5 → 4
A3 Defender of Agaris: cooldown 4 → 3
+60% damage / healing in total across the skills
A1
Restorative Slash
Attacks 1 enemy.
Places an extra hit if the target is under a [Decrease DEF] debuff.
Damage 3.7×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Sunken Swords
Cooldown 5 → 4 with books
Attacks all enemies.
Has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The chance increases by 5% for each alive ally.
Damage 3.9×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
A3
Defender of Agaris
Cooldown 4 → 3 with books
Attacks 1 enemy.
Heals this Champion by 20% of the damage inflicted. Heals this Champion by 30% instead if the target is under a [Decrease DEF] debuff.
Destroys the target's MAX HP by 20% of the damage inflicted. Destroys the target's MAX HP by 30% instead if the target is under a [Decrease DEF] debuff.
Damage 6×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Sunken Sentinel's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.