The Cowardly Lion is a Legendary Magic Defense champion from the Skinwalkers, built as a debuffer, buffer and crowd control. In battle the kit pushes enemies' Turn Meters back, places [True Fear] and gives allies [Increase DEF], [Reflect Damage].
DebufferBufferCrowd controlProtector
Where The Cowardly Lion helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 10 skill books to max every skill; each book upgrades a random skill.
A3 Strength In The Pack: cooldown 5 → 3
A2 Primal Roar: cooldown 4 → 3
A2 Primal Roar: effect chance 75% → 100%
+50% damage / healing in total across the skills
A1
Leonine Pounce
Attacks 1 enemy 3 times.
The damage inflicted by this skill increases by 10% for each skill successfully activated by allies and enemies under [Fear] or [True Fear] debuffs (stacks up to 100%).
Each hit steals 5% of the target’s Turn Meter.
Damage 1.3×DEF
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Damage +10%
A2
Primal Roar
Cooldown 4 → 3 with books
Attacks all enemies. Before attacking, places a 60% [Increase DEF] buff and a [Fervor] buff on all allies for 2 turns. Will ignore 20% of each target’s DEF.
Has a 75% chance of placing a [True Fear] debuff on all enemies for 2 turns.
While under these buffs from this Champion, allies will ignore [Shield] and [Strengthen] buffs when counterattacking. Allies will also ignore [Shield] buffs when reflecting damage.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
True Courage [P]
Ascension 3Cooldown 4
[Active Effect]
Whenever a [Fear] or [True Fear] is placed on this Champion, removes all debuffs from this Champion, resets all cooldowns and activates an [Instant Turn] effect on this Champion.
[Passive Effect]
Whenever this Champion is under [Fear] or [True Fear] debuffs, their skills will always activate.
Increases the chance of enemy skills not activating when they are under [Fear] or [True Fear] debuffs by 15%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from The Cowardly Lion's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
HP%- Bigger HP pool to soak hits for the team.
DEF%- Every point of DEF cuts the damage taken.
SPD- Protection, taunts and buffs only help if they come in time.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.