Leader auraIncreases allies' DEF in Faction Wars by 30%
Overview
Grunch Killjoy is an Epic Force Support champion from the Ogryn Tribes, built as a debuffer, buffer and healer. In battle the kit keeps the team healing over time, fills allies' Turn Meters, places [Block Buffs], [Bomb] and gives allies [Continuous Heal]. As leader: increases allies' DEF in Faction Wars by 30%.
DebufferBufferHealerTurn meter
Where Grunch Killjoy helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 18 skill books to max every skill; each book upgrades a random skill.
A3 Hex Eater: cooldown 6 → 4
A2 Kindle Soulfire: cooldown 5 → 4
A1 Mace of Foulness: effect chance 40% → 65%
A2 Kindle Soulfire: effect chance 50% → 70%
+40% damage / healing in total across the skills
A1
Mace of Foulness
Attacks 1 enemy. Has a 40% chance of placing a [Block Buffs] debuff for 1 turn.
Damage 3.6×ATK
Skill books (8)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Level 7: Damage +5%
Level 8: Damage +10%
Level 9: Buff/Debuff Chance +10%
A2
Kindle Soulfire
Cooldown 5 → 4 with books
Attacks all enemies. Has a 50% chance of placing a [Bomb] debuff that detonates after 1 turn.
Damage 4.2×ATK
Skill books (8)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +5%
Level 7: Damage +5%
Level 8: Buff/Debuff Chance +5%
Level 9: Cooldown -1
A3
Hex Eater
Cooldown 6 → 4 with books
Removes all debuffs from all allies, then places one 15% [Continuous Heal] buff for 1 turn on each ally for every debuff removed from them.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Madcap [P]
Ascension 3
Fills the Turn Meters of all allies by 10% whenever a [Bomb] debuff detonates on an enemy.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Grunch Killjoy's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.