Denid the Tusk Knight is a Rare Void Defense champion from the Banner Lords, built as a buffer and crowd control. In battle the kit places [Provoke] and gives allies [Strengthen].
BufferCrowd control
Where Denid the Tusk Knight helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 9 skill books to max every skill; each book upgrades a random skill.
A2 Boomstick: cooldown 4 → 3
A1 Skull Mangler: effect chance 30% → 40%
+40% damage / healing in total across the skills
A1
Skull Mangler
Attacks 1 enemy. Has a 30% chance of placing a [Provoke] debuff for 1 turn.
Damage 3.3×DEF
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Buff/Debuff Chance +10%
A2
Boomstick
Cooldown 4 → 3 with books
Attacks all enemies. Places a 25% [Strengthen] buff on all allies for 2 turns.
Damage 3.6×DEF
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Passive
Pig-Headed [P]
Ascension 3
Places a [Shield] buff on this Champion for 2 turns, equal to 10% of this Champion’s MAX HP, when hit by an enemy under a [Provoke] debuff.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Denid the Tusk Knight's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
HP%- Heals or shields scale from HP.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [Provoke], so other stats come first.