Leader auraIncreases allies' HP in all battles by 25%
Overview
Jurojin is an Epic Spirit HP champion from the Shadowkin, built as a damage dealer, debuffer and crowd control. In battle the kit places [Decrease ATK], [Provoke]. Its damage scales from HP. As leader: increases allies' HP in all battles by 25%.
Damage dealerDebufferCrowd control
Where Jurojin helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 15 skill books to max every skill; each book upgrades a random skill.
A2 Fated Duel: cooldown 4 → 3
A3 True Smite: cooldown 4 → 3
A1 Monk's Spade: effect chance 45% → 60%
+75% damage / healing in total across the skills
A1
Monk's Spade
Attacks 1 enemy. Has a 45% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage 0.24×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
A2
Fated Duel
Cooldown 4 → 3 with books
Places a [Shield] buff on this Champion for 2 turns equal to 25% of their MAX HP, then attacks 1 enemy. Places a [Provoke] debuff for 1 turn.
If the target’s MAX HP is equal to or lower than this Champion’s, the [Provoke] debuff cannot be resisted.
Damage 0.32×HP
Skill books (7)
Level 2: Damage +5%
Level 3: Shield +5%
Level 4: Damage +5%
Level 5: Shield +5%
Level 6: Damage +10%
Level 7: Shield +10%
Level 8: Cooldown -1
A3
True Smite
Cooldown 4 → 3 with books
Attacks 1 enemy. Will ignore 25% of the target’s DEF. Will also ignore [Unkillable] and [Block Damage] buffs.
Damage 0.34×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Passive
Smiles at Death [P]
Ascension 3
Will receive 25% less damage from enemy attacks when this Champion’s HP drops to 50% or below.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Jurojin's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease ATK], [Provoke] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.